[ Sonic Engineering]
A Spectrum of Sonic Services
Recording
Bespoke field recording and Foley sessions designed to capture organic, high-fidelity source material unique to your game
Sound Design
Crafting distinctive, top quality audio assets that bring your world, characters, and mechanics to life
Implementation
Seamless technical integration using industry-standard middleware and game engines to ensure dynamic, optimized audio systems
[ Experience ]
Industry footprint
Redrum Audio is built on the collective experience of our core team and specialized roster. From AAA blockbusters to innovative indie titles, we’ve helped shape the sonic identity of some of the industry’s most ambitious projects
Destiny 2 Lightfall, Final Shape, Witch Queen | Bungie - Sound Design & Internal Tech Implementation
Call of Duty: Modern Warfare 2 | Activision - Sound Design
Call of Duty: Modern Warfare 3 | Activision - VO Editorial
Call of Duty: Vanguard | Activision - VO Editorial
Fortnite x Lego | Epic Games - Cinematics and Trailers
The Blood of Dawnwalker | Rebel Wolves - Sound Design & Internal Tech Implementation
Smite | Hi Rez Studios - Asset Sound Design
Need for Speed Mobile | Tencent - Cinematics and Trailers
Delta Force Mobile | Timi Studio - Asset Sound Design
Sunderfolk | Secret Door - Sound Design & Internal Tech Implementation
Rivals Arena | Samsung - Audio Direction, Sound Design, Casting, VO Recordings
Samla | Lobah - Audio Direction, Sound Design & Internal Tech Implementation
[ Precision ]
Our Story
Led by experienced AAA Audio Leads, Redrum Audio exists to deliver World-Class sonic quality without the typical agency overhead. Our foundation is built on elite talent, curated to scale with your project’s ambition, but directed to ensure consistent excellence
[ Contact ]